HOKUTO — INDEPENDENT GAME DEVELOPER

Stories and mechanics,
working together.

I make the games I want to make.

Explore the games ↗
『小早川さんはソウルライク』公式キービジュアル
『大早川さんはソウルライク』公式キービジュアル
『小早川さんはソウルライク5』公式キービジュアル

KOBAYAKAWA-SAN TRILOGY / 2026

FEATURED IN

Famitsu.comDenfaminicogamerGame*SparkDexertoAUTOMATON WESTGamerSkyFragster

Featured in Japanese and international media · 20+ articles

01 / FEATURED GAMES

Games

Three games, four familiar commands—and three different ways to navigate a conversation.

THREE GAMES, FOUR COMMANDS.

Light Attack, Heavy Attack, Parry, and Roll: the same four commands, reimagined across three conversations.

Notes on making the trilogy (JP / EN) ↗

02 / OTHER GAMES

Other Games

From an RPG without numbers to a game about a little sister who keeps getting longer. Each idea calls for a different way to play.

Level 999 no Ore to 5 no Kimi — game screenshot
JUN 2026 / SHORT RPG / JAPANESE

Level 999 no Ore to 5 no Kimi ↗— The Strongest Me Descends —Me at Level 999, You at Level 5

Experience points multiplied 500 million times. A short RPG about extraordinary strength—and the distance between two people.

03 / MEDIA & PRESS

Media & Press

A selection of press coverage from Japan and around the world, followed by additional verified articles.

XP UP interview cover: La mente detrás del juego INTERVIEW / XP UP / EN・JA・ES The ideas behind the game. An interview about the first Kobayakawa-san game, storytelling, creative influences, and reaching players abroad. Read the full English Q&A ↗Original Instagram post ↗
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MORE COVERAGE

Additional articles (14)

SELECTED VIDEOS

Selected playthroughs

AN UNEXPECTED APPEARANCE

Kobayakawa-san also became an N3-level Japanese reading lesson. Todaii Japanese ↗

Hokuto’s profile avatar illustration

04 / ABOUT THE CREATOR

Hokuto

Independent game developer

I make games I want to make, with a focus on stories and the mechanics behind them.

I see rules, UI, and the choices players make as part of how a game tells its story. Each project starts with a different idea, shaped into an experience only games can offer.

Outside game development, I host the VRChat social café Kagaribi and lead the video collective Team Kagaribi.

05 / OTHER ACTIVITIES

Other Activities

Alongside games, I also organize a VRChat community event and collaborate on film projects.

VRCHAT / COMMUNITY

Kagaribi — VRChat Café

A VRChat gathering for fans of FromSoftware games, organized and hosted by Hokuto.

VRCHAT / FILM

Team Kagaribi — A Hero’s Tale

A roughly ten-minute short film shot entirely in VRChat. Hokuto led Team Kagaribi and handled the screenplay, direction, and storyboards. The film was submitted to the 4th VRC Movie Awards.

STORY / VRCHAT TO FILM

From a FromSoftware fan to a VRChat filmmaker.

From discovering VRChat and opening Café Kagaribi to building a creative team and directing a film. An illustrated account of the journey.

Read the story on note ↗